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Connection

Struct Connection 

Source
pub struct Connection {
    pub sort: Sort,
    pub unordered: bool,
    pub split_edit_keys: Vec<ColId>,
    pub filters: Option<ConnectionFilters>,
    pub last_pushed_epoch: Cell<u32>,
    pub output: Cell<Option<OutEdge>>,
}
Expand description

One connection (one downstream output). Self-joins make two. Mirrors Connection (memory-source.ts:75). IDENTICAL shape to 05’s so this module stays backend-agnostic. The mutable bits are Cell so they bump during a push without a &mut borrow held across a vend (foundations §6.2).

Fields§

§sort: Sort

Resolved order; always the internal sort (sort ?? primaryIndexSort).

§unordered: bool

Schema reports sort: None when true; internally sort is the primary index sort, used for overlay PK matching in the unordered path.

§split_edit_keys: Vec<ColId>§filters: Option<ConnectionFilters>§last_pushed_epoch: Cell<u32>

Gates overlay visibility (the self-join epoch gate, §3.5).

§output: Cell<Option<OutEdge>>

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